#ifndef _GLOBAL_H_
#define _GLOBAL_H_

// APP NAME
#define APP_NAME "Castle Vania"

// define the screen resolution
#define SCREEEN_WIDTH 800
#define SCREEN_HEIGHT 500
#define POINT_MOVE_CAMERA 385

// rate
#define ANIMATION_RATE 58


// ~~~~~~~~~~~~~~~~~~~ MENU SENE ~~~~~~~~~~~~~~~~~~~~
// LOGO
#define LOGO_IMAGE "Images//logo.png"
#define LOGO_WIDTH 448
#define LOGO_HEIGHT 243
// MENU
#define MENU_BG_IMAGE "Images//menu//menu_bg.png"
#define MENU_WIDTH 800
#define MENU_HEIGHT 480
// PLAY
#define PLAY_IMAGE "Images//menu//play.png"
#define PLAY_WIDTH 134
#define PLAY_HEIGHT 68
#define PLAY_TOP 230
#define PLAY_LEFT 474
// LOAD
#define LOAD_IMAGE "Images//menu//load.png"
#define LOAD_WIDTH 135
#define LOAD_HEIGHT 60
#define LOAD_TOP 114
#define LOAD_LEFT 508
// QUIT
#define QUIT_IMAGE "Images//menu//quit.png"
#define QUIT_WIDTH 126
#define QUIT_HEIGHT 57
#define QUIT_TOP 55
#define QUIT_LEFT 543
// SELECTED
#define SELECTED_IMAGE "Images//menu//selected.png"
#define SELECTED_WIDTH 49
#define SELECTED_HEIGHT 57
#define SELECTED_PLAY_TOP 125
#define SELECTED_PLAY_LEFT 420
#define SELECTED_LOAD_TOP 63
#define SELECTED_LOAD_LEFT 455
#define SELECTED_QUIT_TOP 5
#define SELECTED_QUIT_LEFT 486

// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


// ~~~~~~~~~~~~~~~~~~~ PLAY SENE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

// --------------------CHARACTER-----------------------
// Walking
#define WALKING_IMAGE "Images//bridge.png"
#define WALKING_WIDTH 25
#define WALKING_HEIGHT 25

// GROUND
#define GROUND_IMAGE "Images//ground.png"
#define GROUND_WIDTH 24
#define GROUND_HEIGHT 31

//-------------------------------------------------



// TRANSPARENT COLOR
#define FILL_COLOR D3DCOLOR_XRGB(0, 0, 0)

#endif